152 lines
6.2 KiB
PHP
Executable File
152 lines
6.2 KiB
PHP
Executable File
<?php
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/*
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* Copyright 2014 Google Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License"); you may not
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* use this file except in compliance with the License. You may obtain a copy of
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* the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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* License for the specific language governing permissions and limitations under
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* the License.
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*/
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namespace Google\Service\Games\Resource;
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use Google\Service\Games\AchievementIncrementResponse;
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use Google\Service\Games\AchievementRevealResponse;
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use Google\Service\Games\AchievementSetStepsAtLeastResponse;
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use Google\Service\Games\AchievementUnlockResponse;
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use Google\Service\Games\AchievementUpdateMultipleRequest;
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use Google\Service\Games\AchievementUpdateMultipleResponse;
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use Google\Service\Games\PlayerAchievementListResponse;
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/**
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* The "achievements" collection of methods.
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* Typical usage is:
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* <code>
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* $gamesService = new Google\Service\Games(...);
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* $achievements = $gamesService->achievements;
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* </code>
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*/
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class Achievements extends \Google\Service\Resource
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{
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/**
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* Increments the steps of the achievement with the given ID for the currently
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* authenticated player. (achievements.increment)
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*
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* @param string $achievementId The ID of the achievement used by this method.
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* @param int $stepsToIncrement Required. The number of steps to increment.
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* @param array $optParams Optional parameters.
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*
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* @opt_param string requestId A randomly generated numeric ID for each request
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* specified by the caller. This number is used at the server to ensure that the
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* request is handled correctly across retries.
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* @return AchievementIncrementResponse
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* @throws \Google\Service\Exception
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*/
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public function increment($achievementId, $stepsToIncrement, $optParams = [])
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{
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$params = ['achievementId' => $achievementId, 'stepsToIncrement' => $stepsToIncrement];
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$params = array_merge($params, $optParams);
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return $this->call('increment', [$params], AchievementIncrementResponse::class);
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}
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/**
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* Lists the progress for all your application's achievements for the currently
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* authenticated player. (achievements.listAchievements)
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*
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* @param string $playerId A player ID. A value of `me` may be used in place of
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* the authenticated player's ID.
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* @param array $optParams Optional parameters.
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*
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* @opt_param string language The preferred language to use for strings returned
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* by this method.
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* @opt_param int maxResults The maximum number of achievement resources to
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* return in the response, used for paging. For any response, the actual number
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* of achievement resources returned may be less than the specified
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* `maxResults`.
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* @opt_param string pageToken The token returned by the previous request.
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* @opt_param string state Tells the server to return only achievements with the
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* specified state. If this parameter isn't specified, all achievements are
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* returned.
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* @return PlayerAchievementListResponse
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* @throws \Google\Service\Exception
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*/
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public function listAchievements($playerId, $optParams = [])
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{
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$params = ['playerId' => $playerId];
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$params = array_merge($params, $optParams);
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return $this->call('list', [$params], PlayerAchievementListResponse::class);
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}
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/**
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* Sets the state of the achievement with the given ID to `REVEALED` for the
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* currently authenticated player. (achievements.reveal)
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*
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* @param string $achievementId The ID of the achievement used by this method.
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* @param array $optParams Optional parameters.
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* @return AchievementRevealResponse
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* @throws \Google\Service\Exception
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*/
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public function reveal($achievementId, $optParams = [])
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{
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$params = ['achievementId' => $achievementId];
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$params = array_merge($params, $optParams);
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return $this->call('reveal', [$params], AchievementRevealResponse::class);
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}
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/**
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* Sets the steps for the currently authenticated player towards unlocking an
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* achievement. If the steps parameter is less than the current number of steps
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* that the player already gained for the achievement, the achievement is not
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* modified. (achievements.setStepsAtLeast)
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*
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* @param string $achievementId The ID of the achievement used by this method.
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* @param int $steps Required. The minimum value to set the steps to.
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* @param array $optParams Optional parameters.
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* @return AchievementSetStepsAtLeastResponse
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* @throws \Google\Service\Exception
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*/
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public function setStepsAtLeast($achievementId, $steps, $optParams = [])
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{
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$params = ['achievementId' => $achievementId, 'steps' => $steps];
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$params = array_merge($params, $optParams);
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return $this->call('setStepsAtLeast', [$params], AchievementSetStepsAtLeastResponse::class);
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}
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/**
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* Unlocks this achievement for the currently authenticated player.
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* (achievements.unlock)
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*
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* @param string $achievementId The ID of the achievement used by this method.
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* @param array $optParams Optional parameters.
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* @return AchievementUnlockResponse
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* @throws \Google\Service\Exception
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*/
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public function unlock($achievementId, $optParams = [])
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{
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$params = ['achievementId' => $achievementId];
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$params = array_merge($params, $optParams);
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return $this->call('unlock', [$params], AchievementUnlockResponse::class);
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}
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/**
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* Updates multiple achievements for the currently authenticated player.
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* (achievements.updateMultiple)
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*
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* @param AchievementUpdateMultipleRequest $postBody
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* @param array $optParams Optional parameters.
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* @return AchievementUpdateMultipleResponse
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* @throws \Google\Service\Exception
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*/
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public function updateMultiple(AchievementUpdateMultipleRequest $postBody, $optParams = [])
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{
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$params = ['postBody' => $postBody];
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$params = array_merge($params, $optParams);
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return $this->call('updateMultiple', [$params], AchievementUpdateMultipleResponse::class);
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}
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}
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// Adding a class alias for backwards compatibility with the previous class name.
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class_alias(Achievements::class, 'Google_Service_Games_Resource_Achievements');
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